ar Cosmos:image; NLO:image; X,Y:integer; Key:integer; begin Cosmos:=LoadImage('/Cosmos.png'); NLO:=LoadImage('/NLO.png'); X:=50; Y:=50; while (Key<>GA_FIRE) do begin DrawImage(Cosmos,0,0); DrawImage(NLO,X,Y); Delay(100); repaint; Key:=KeyToAction(getKeyPressed); if (Key=GA_LEFT) then X:=X-3; if (Key=GA_RIGHT) then X:=X+3; if (Key=GA_UP) then Y:=Y-3; if (Key=GA_DOWN) then Y:=Y+3; end; end.